How to play
New to Ultimate? Start the game and play the 90-second Tutorial: it shows every move, one at a time. This page is the short version.
The game in 5 steps
- Score in the end zoneCatch the disc in the end zone your team attacks. The arrow on the score bar shows which way you go. First to 3 wins a Quick Match.
- Do not run with the discWhen you hold the disc you can only pivot around one foot. Pass it to a teammate who is open.
- Throw before 10A defender within 3 m counts to 10 while you hold the disc. At 10 the other team gets it.
- A miss is a turnoverA dropped, blocked or intercepted pass, or a catch out of bounds, gives the disc to the other team where it lands.
- Play fairUltimate has no referees. A dive that hits the receiver before the disc is a foul, and it costs your team Spirit points.
Controls
On a phone, hold it sideways. On a computer, use the keyboard and mouse.
| Phone | Keyboard and mouse | |
|---|---|---|
| Run | Put your thumb down on the left half: the joystick starts there | W A S D or the arrow keys |
| Throw | Drag from your player toward the target and let go. A longer drag throws further; bend it for a curve | Click the target, or hold and drag to it. Drag in a curve for a curved throw |
| Pass to the best open teammate | Hold Pass, let go. A longer hold throws faster and further ahead | Hold Space, let go |
| Hammer, flick, break throws | Flick the Pass button up (hammer), down (flick), left or right (curves) | Keys 1 to 6 pick the throw |
| Huck (long throw) | Long (or Huck) button | V |
| Fake | Fake button, or drag out and back | R |
| Dive or jump | Dive button; flick it to a side to lay out, up to jump | E or right click |
| Dash | Dash button, or a double tap on the joystick | Shift |
| Switch player | Switch button | Q |
| Call for the disc | Call button | C |
| Force and zone | The Force and Defense chips at the top | F and Z |
| Camera | The round View button | Mouse wheel |
| Help and pause | The ? and pause buttons | H and Esc |
Left-handed? Settings has a left-handed layout that moves the joystick to the right.
Tips
Cut, then throw
Run one way, then turn hard. Your defender sees the cut late, so you get open for a moment. Pass at the top of the cut.
Watch the rings
The ring around each teammate fills as they get open. With Assist On, a green dashed ring marks the best one.
Break the mark
The marker blocks one side. Curve the throw around them, use a hammer over them, or fake first so they lean away.
Green means go
While the disc flies, your ring turns green when you can get there on your feet, and orange when only a dive gets there.
Mind the wind
The arrow at the top left shows the wind. Downwind, long throws carry. Upwind, short passes are safer.
Pick your help
Assist and Difficulty are in Settings. Start on Assist On and Beginner, then make it harder.
Try it now
The Tutorial starts with your first game.